Your search for "scope and sequence for english" returned 15 result(s)
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ACTDEP009

Sequence steps for making designed solutions and working collaboratively

critical-creative literacy personal-social numeracy Elaborations ScOT Terms

ACTDEP009 | Content Descriptions | Foundation to Year 2 | Design and Technologies | Technologies | F-10 curriculum

Elaboration (2) ACTDIP004

presenting a sequence of instructions or events in a series of slides or screens with text and pictures

critical-creative literacy numeracy information-communication

Elaboration (2) | ACTDIP004 | Content Descriptions | Foundation to Year 2 | Digital Technologies | Technologies | F-10 curriculum

ACTDEP018

Plan a sequence of production steps when making designed solutions individually and collaboratively

literacy personal-social critical-creative numeracy Elaborations ScOT Terms

ACTDEP018 | Content Descriptions | Years 3 and 4 | Design and Technologies | Technologies | F-10 curriculum

ACTDIP004

Follow, describe and represent a sequence of steps and decisions (algorithms) needed to solve simple problems

numeracy information-communication critical-creative literacy Elaborations ScOT Terms

ACTDIP004 | Content Descriptions | Foundation to Year 2 | Digital Technologies | Technologies | F-10 curriculum

ACTDIP010

Define simple problems, and describe and follow a sequence of steps and decisions (algorithms) needed to solve them

literacy information-communication numeracy critical-creative Elaborations ScOT Terms

ACTDIP010 | Content Descriptions | Years 3 and 4 | Digital Technologies | Technologies | F-10 curriculum

Elaboration (3) ACTDIP004

recognising sequences of instructions or events that are commonly experienced such as the sequence of traffic lights or instructions for recording a TV show or how their lunch order is taken and delivered

literacy numeracy critical-creative

Elaboration (3) | ACTDIP004 | Content Descriptions | Foundation to Year 2 | Digital Technologies | Technologies | F-10 curriculum

Elaboration ACTDIP029

investigating and designing some common algorithms, such as to search, sequence, sort, merge, control data structures

information-communication critical-creative numeracy literacy

Elaboration | ACTDIP029 | Content Descriptions | Years 7 and 8 | Digital Technologies | Technologies | F-10 curriculum

Elaboration (4) ACTDIP010

defining and describing the sequence of steps needed to incorporate multiple types of data in a solution, for example sequencing the steps in selecting and downloading images and audio to create a book trailer

information-communication numeracy critical-creative literacy

Elaboration (4) | ACTDIP010 | Content Descriptions | Years 3 and 4 | Digital Technologies | Technologies | F-10 curriculum

Elaboration (1) ACTDIP004

writing and entering a simple set of instructions jointly to sequence events and instructions, for example scanning personal photographs and collating and ordering significant personal events or milestones and describing the steps involved in the pro …

critical-creative literacy numeracy information-communication

Elaboration (1) | ACTDIP004 | Content Descriptions | Foundation to Year 2 | Digital Technologies | Technologies | F-10 curriculum

ACTDIP029

Design algorithms represented diagrammatically and in English, and trace algorithms to predict output for a given input and to identify errors

literacy critical-creative numeracy information-communication Elaborations ScOT Terms

ACTDIP029 | Content Descriptions | Years 7 and 8 | Digital Technologies | Technologies | F-10 curriculum

ACTDIP040

Design algorithms represented diagrammatically and in structured English and validate algorithms and programs through tracing and test cases

literacy information-communication critical-creative numeracy Elaborations ScOT Terms

ACTDIP040 | Content Descriptions | Years 9 and 10 | Digital Technologies | Technologies | F-10 curriculum

Elaboration (1) ACTDIP010

describing, using drawings, pictures and text, the sequence of steps and decisions in a solution, for example to show the order of events in a game and the decisions that a player must make

critical-creative literacy information-communication numeracy

Elaboration (1) | ACTDIP010 | Content Descriptions | Years 3 and 4 | Digital Technologies | Technologies | F-10 curriculum

Elaboration ACTDIP040

designing algorithms to solve real-world problems and describing algorithms using flow charts and structured English, for example START, END, IF and UNTIL

information-communication numeracy critical-creative literacy

Elaboration | ACTDIP040 | Content Descriptions | Years 9 and 10 | Digital Technologies | Technologies | F-10 curriculum

Elaboration (1) ACTDIP019

following, modifying and describing the design of a game involving simple algorithms represented diagrammatically or in English, for example creating a flowchart with software that uses symbols to show decisions, processes and inputs and outputs

information-communication critical-creative literacy numeracy

Elaboration (1) | ACTDIP019 | Content Descriptions | Years 5 and 6 | Digital Technologies | Technologies | F-10 curriculum

Elaboration (3) ACTDIP029

using structured English to express algorithmic instructions, for example using conventional statements such as ‘while’ and ‘endwhile’ in a ‘while loop’ when describing interactive instruction

critical-creative literacy information-communication numeracy

Elaboration (3) | ACTDIP029 | Content Descriptions | Years 7 and 8 | Digital Technologies | Technologies | F-10 curriculum

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