Foundation to Year 2 Digital Technologies
Learning in Digital Technologies builds on concepts, skills and processes developed in the Early Years Learning Framework. It focuses on developing foundational skills in computational thinking and an awareness of personal experiences using digital systems. By …
Foundation to Year 2 | Digital Technologies | Technologies | F-10 curriculum
Elaboration (2) ACTDIP029
using diagrams to describe key decisions, for example creating flowcharts using digital systems to describe a set of computational instructions
Elaboration (2) | ACTDIP029 | Content Descriptions | Years 7 and 8 | Digital Technologies | Technologies | F-10 curriculum
Years 3 and 4 Digital Technologies
Learning in Digital Technologies focuses on further developing understanding and skills in computational thinking, such as categorising and outlining procedures; and developing an increasing awareness of how digital systems are used and could be used …
Years 3 and 4 | Digital Technologies | Technologies | F-10 curriculum
Years 5 and 6 Digital Technologies
Learning in Digital Technologies focuses on further developing understanding and skills in computational thinking such as identifying similarities in different problems and describing smaller components of complex systems. It also focuses on the sustainability …
Years 5 and 6 | Digital Technologies | Technologies | F-10 curriculum
Years 7 and 8 Digital Technologies
Learning in Digital Technologies focuses on further developing understanding and skills in computational thinking such as decomposing problems and prototyping; and engaging students with a wider range of information systems as they broaden their experiences …
Years 7 and 8 | Digital Technologies | Technologies | F-10 curriculum
Years 9 and 10 Digital Technologies
Learning in Digital Technologies focuses on further developing understanding and skills in computational thinking such as precisely and accurately describing problems and the use of modular approaches to solutions. It also focuses on engaging students …
Years 9 and 10 | Digital Technologies | Technologies | F-10 curriculum
Introduction
The Australian Curriculum: Technologies describes two distinct but related subjects: Design and Technologies, in which students use design thinking and technologies to generate and produce designed solutions for authentic needs and opportunities Digital …
Introduction | Technologies | F-10 curriculum
Key ideas
Overarching idea: Creating preferred futures The Technologies curriculum provides students with opportunities to consider how solutions that are created now will be used in the future. Students will identify the possible benefits and risks of creating …
Key ideas | Technologies | F-10 curriculum
Aims Digital Technologies
In addition to the overarching aims for the Australian Curriculum: Technologies, Digital Technologies more specifically aims to develop the knowledge, understanding and skills to ensure that, individually and collaboratively, students: design, create, …
Aims | Digital Technologies | Technologies | F-10 curriculum
Elaboration (5) ACTDEP035
selecting appropriate materials to acknowledge sustainability requirements by using life cycle thinking
Elaboration (5) | ACTDEP035 | Content Descriptions | Years 7 and 8 | Design and Technologies | Technologies | F-10 curriculum
Rationale Digital Technologies
This rationale complements and extends the rationale for the Technologies learning area. In a world that is increasingly digitised and automated, it is critical to the wellbeing and sustainability of the economy, the environment and society, that the …
Rationale | Digital Technologies | Technologies | F-10 curriculum
Structure Digital Technologies
The Australian Curriculum: Digital Technologies (F–10) comprises two related strands: Digital Technologies knowledge and understanding – the information system components of data, and digital systems (hardware, software and networks) Digital Technologies …
Structure | Digital Technologies | Technologies | F-10 curriculum
ACTDEP049
Develop, modify and communicate design ideas by applying design thinking, creativity, innovation and enterprise skills of increasing sophistication
Elaborations ScOT Terms
ACTDEP049 | Content Descriptions | Years 9 and 10 | Design and Technologies | Technologies | F-10 curriculum
Elaboration ACTDEP036
using a variety of critical and creative thinking strategies such as brainstorming, sketching, 3-D modelling and experimenting to generate innovative design ideas
Elaboration | ACTDEP036 | Content Descriptions | Years 7 and 8 | Design and Technologies | Technologies | F-10 curriculum
Years 9 and 10 Design and Technologies
Learning in Design and Technologies builds on concepts, skills and processes developed in earlier years, and teachers will revisit, strengthen and extend these as needed. By the end of Year 10 students will have had the opportunity to design and produce …
Years 9 and 10 | Design and Technologies | Technologies | F-10 curriculum
Elaboration (3) ACTDEK040
explaining how product life cycle thinking can influence decision-making related to design and technologies, for example rethinking products to provide for re-use, selecting a material for a product that has a lower carbon footprint
Elaboration (3) | ACTDEK040 | Content Descriptions | Years 9 and 10 | Design and Technologies | Technologies | F-10 curriculum
Years 3 and 4 Design and Technologies
Learning in Design and Technologies builds on concepts, skills and processes developed in earlier years, and teachers will revisit, strengthen and extend these as needed. By the end of Year 4 students will have had the opportunity to create designed …
Years 3 and 4 | Design and Technologies | Technologies | F-10 curriculum
Years 5 and 6 Design and Technologies
Learning in Design and Technologies builds on concepts, skills and processes developed in earlier years, and teachers will revisit, strengthen and extend these as needed. By the end of Year 6, students will have had the opportunity to create designed …
Years 5 and 6 | Design and Technologies | Technologies | F-10 curriculum
Aims Design and Technologies
In addition to the overarching aims for the Australian Curriculum: Technologies, Design and Technologies more specifically aims to develop the knowledge, understanding and skills to ensure that, individually and collaboratively, students: develop confidence …
Aims | Design and Technologies | Technologies | F-10 curriculum
Rationale Design and Technologies
This rationale complements and extends the rationale for the Technologies learning area. In an increasingly technological and complex world, it is important to develop knowledge and confidence to critically analyse and creatively respond to design challenges. …
Rationale | Design and Technologies | Technologies | F-10 curriculum