Elaboration (3) ACAMAR078
comparing the same idea, event or story presented in artworks in different media, explaining how different technical and symbolic elements are used to engage audiences and influence personal perceptions, for example, comparing two media artworks dealing …
Elaboration (3) | ACAMAR078 | Content Descriptions | Years 9 and 10 | Media Arts | The Arts | F-10 curriculum
Elaboration ACAMAR078
discussing film work they have made and viewed to identify and explain how technical and symbolic elements, such as camera techniques, editing, sound rhythm and mise-en-scène, evoke a personal response such as excitement or fear, or convey an issue or …
Elaboration | ACAMAR078 | Content Descriptions | Years 9 and 10 | Media Arts | The Arts | F-10 curriculum
Elaboration (1) ACAMAR078
reviewing a media artwork and adding to, disputing or endorsing the opinions expressed by another source
Elaboration (1) | ACAMAR078 | Content Descriptions | Years 9 and 10 | Media Arts | The Arts | F-10 curriculum
Elaboration ACAMAM073
combining different film trailers from different genres or styles, and editing them together to create a new film genre or style
Elaboration | ACAMAM073 | Content Descriptions | Years 9 and 10 | Media Arts | The Arts | F-10 curriculum
Elaboration (1) ACAMAR079
investigating the differences between government regulation and self-regulation, for example, researching Australia’s classification system and its relationship to audience, and explaining how it affects themselves and the production and reception of …
Elaboration (1) | ACAMAR079 | Content Descriptions | Years 9 and 10 | Media Arts | The Arts | F-10 curriculum
Elaboration ACAMAR079
examining NITV (National Indigenous TV) news and sports programs to explore how Aboriginal and Torres Strait Islander perspectives create and challenge views in mainstream stories
Elaboration | ACAMAR079 | Content Descriptions | Years 9 and 10 | Media Arts | The Arts | F-10 curriculum
Elaboration (4) ACAMAR078
deconstructing film or television work that includes representation of Aboriginal and Torres Strait Islander Peoples
Elaboration (4) | ACAMAR078 | Content Descriptions | Years 9 and 10 | Media Arts | The Arts | F-10 curriculum
Elaboration (1) ACAMAM074
utilising the techniques of ‘culture jamming’ to change the meanings of well-known media artworks such as popular advertisements
Elaboration (1) | ACAMAM074 | Content Descriptions | Years 9 and 10 | Media Arts | The Arts | F-10 curriculum
Elaboration (3) ACAMAM074
experimenting with images, sounds and text to develop representations of current social issues
Elaboration (3) | ACAMAM074 | Content Descriptions | Years 9 and 10 | Media Arts | The Arts | F-10 curriculum
Elaboration (4) ACAMAM074
exploring the communication of cultural and social values in Australian music videos, such as those by Aboriginal and Torres Strait Islander artists, for consideration in their own work
Elaboration (4) | ACAMAM074 | Content Descriptions | Years 9 and 10 | Media Arts | The Arts | F-10 curriculum
Elaboration (1) ACAMAM076
creating and editing a soundscape for a specific audience and intention and creating their own Foley tracks to evoke a response in an intended audience
Elaboration (1) | ACAMAM076 | Content Descriptions | Years 9 and 10 | Media Arts | The Arts | F-10 curriculum
Elaboration (2) ACAMAM076
refining use of software to create the layout for a magazine and selecting which fonts, colours, titles, photographs and articles are to be used, depending on the magazine’s genre, style and audience
Elaboration (2) | ACAMAM076 | Content Descriptions | Years 9 and 10 | Media Arts | The Arts | F-10 curriculum
Elaboration (3) ACAMAM076
creating fan remixes of popular video games to introduce the games to new audiences or creating mashups of existing media to comment on issues for different audiences
Elaboration (3) | ACAMAM076 | Content Descriptions | Years 9 and 10 | Media Arts | The Arts | F-10 curriculum
Elaboration (5) ACAMAM076
creating media artworks in a particular genre that intend to meet or manipulate the expectations of an audience.
Elaboration (5) | ACAMAM076 | Content Descriptions | Years 9 and 10 | Media Arts | The Arts | F-10 curriculum
Elaboration (2) ACAMAM077
investigating the production context of a media artwork and producing the work within a specified budget and timeline
Elaboration (2) | ACAMAM077 | Content Descriptions | Years 9 and 10 | Media Arts | The Arts | F-10 curriculum
Elaboration (4) ACAMAR079
explore the role of media makers in challenging prevailing views on issues of contemporary relevance, for example, social and cultural issues presented in Australian film and television
Elaboration (4) | ACAMAR079 | Content Descriptions | Years 9 and 10 | Media Arts | The Arts | F-10 curriculum
Elaboration (2) ACAMAR079
research viral marketing campaigns and examine the social and ethical implications that arise in relation to choice of different platforms as drivers of distribution
Elaboration (2) | ACAMAR079 | Content Descriptions | Years 9 and 10 | Media Arts | The Arts | F-10 curriculum
Elaboration (5) ACAMAR079
identifying a variety of ways in which media can be produced, including through sole digital producers, cross-media organisations, public and private sector, and multinational organisations
Elaboration (5) | ACAMAR079 | Content Descriptions | Years 9 and 10 | Media Arts | The Arts | F-10 curriculum
Elaboration ACAMAM074
exploring cultural, social and environmental issues represented in the media and re-imagining and remixing alternate versions to present a variety of viewpoints
Elaboration | ACAMAM074 | Content Descriptions | Years 9 and 10 | Media Arts | The Arts | F-10 curriculum
Elaboration (1) ACAMAM073
constructing characters for a computer game that appeals to diverse audiences and who use it for different purposes
Elaboration (1) | ACAMAM073 | Content Descriptions | Years 9 and 10 | Media Arts | The Arts | F-10 curriculum