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Elaboration (4) ACTDIP020

programming a robot to operate independently, for example to find its way out of a maze

critical-creative information-communication numeracy

Elaboration (4) | ACTDIP020 | Content Descriptions | Years 5 and 6 | Digital Technologies | Technologies | F-10 curriculum

Elaboration (2) ACTDIK014

investigating how the internal and external components of digital systems are coordinated to handle data, for example how a keyboard, central processing unit and screen work together to accept, manipulate and present data and information

critical-creative information-communication literacy

Elaboration (2) | ACTDIK014 | Content Descriptions | Years 5 and 6 | Digital Technologies | Technologies | F-10 curriculum

Elaboration (3) ACTDIK014

investigating how emerging digital systems work, for example using an augmented reality app (or blended reality) and considering how images of real-world objects can be blended with computer-generated information to produce a virtual reality

literacy information-communication critical-creative

Elaboration (3) | ACTDIK014 | Content Descriptions | Years 5 and 6 | Digital Technologies | Technologies | F-10 curriculum

Elaboration (1) ACTDIK015

explaining that binary represents numbers using 1s and 0s and these represent the on and off electrical states respectively in hardware and robotics

information-communication critical-creative numeracy

Elaboration (1) | ACTDIK015 | Content Descriptions | Years 5 and 6 | Digital Technologies | Technologies | F-10 curriculum

Elaboration (3) ACTDIK015

representing whole numbers in binary, for example counting in binary from zero to 15, or writing a friend’s age in binary

numeracy critical-creative information-communication

Elaboration (3) | ACTDIK015 | Content Descriptions | Years 5 and 6 | Digital Technologies | Technologies | F-10 curriculum

Elaboration (4) ACTDIK015

exploring how division by two can be used as a technique to determine the binary representation of any whole number by collecting remainder terms

numeracy critical-creative literacy information-communication

Elaboration (4) | ACTDIK015 | Content Descriptions | Years 5 and 6 | Digital Technologies | Technologies | F-10 curriculum

Elaboration (1) ACTDIP018

applying the principles and elements of design to a set of requirements in order to produce a user interface for a system that addresses an identified need, for example to emphasise or highlight an area of the screen to draw the viewer’s attention to …

information-communication critical-creative

Elaboration (1) | ACTDIP018 | Content Descriptions | Years 5 and 6 | Digital Technologies | Technologies | F-10 curriculum

Elaboration (2) ACTDIP018

designing the user interface of a solution using different design tools, for example using a storyboard to outline the stages of a game or a mock-up to show the placement of icons

critical-creative information-communication literacy

Elaboration (2) | ACTDIP018 | Content Descriptions | Years 5 and 6 | Digital Technologies | Technologies | F-10 curriculum

Elaboration (2) ACTDIK015

recognising that the numbers 0, 1, 2 and 3 could be represented by the patterns of two binary digits of 00, 01, 10 and 11

information-communication critical-creative numeracy

Elaboration (2) | ACTDIK015 | Content Descriptions | Years 5 and 6 | Digital Technologies | Technologies | F-10 curriculum

Elaboration (1) ACTDIP017

investigating characteristics of user interfaces that are common for particular types of problems, for example, touch screens – many people respond more intuitively than when using a keyboard or stylus; and the consistent placement of symbols helps with …

information-communication literacy critical-creative

Elaboration (1) | ACTDIP017 | Content Descriptions | Years 5 and 6 | Digital Technologies | Technologies | F-10 curriculum

Elaboration (1) ACTDIP019

following, modifying and describing the design of a game involving simple algorithms represented diagrammatically or in English, for example creating a flowchart with software that uses symbols to show decisions, processes and inputs and outputs

information-communication critical-creative literacy numeracy

Elaboration (1) | ACTDIP019 | Content Descriptions | Years 5 and 6 | Digital Technologies | Technologies | F-10 curriculum

Elaboration (3) ACTDIP019

experimenting with different ways of representing an instruction to make a repetition, for example loops in a flowchart diagram or using a ‘REPEAT’ statement

information-communication numeracy critical-creative literacy

Elaboration (3) | ACTDIP019 | Content Descriptions | Years 5 and 6 | Digital Technologies | Technologies | F-10 curriculum

Elaboration (4) ACTDIP019

designing the instructions for a robot, for example a robot vacuum cleaner to clean a room

critical-creative literacy numeracy information-communication

Elaboration (4) | ACTDIP019 | Content Descriptions | Years 5 and 6 | Digital Technologies | Technologies | F-10 curriculum

Elaboration ACTDIP020

experimenting with different options that involve repeat instructions, for example a continually repeating slideshow, a repeated movement in an animation, a repeated calculation in a spreadsheet

numeracy critical-creative information-communication literacy

Elaboration | ACTDIP020 | Content Descriptions | Years 5 and 6 | Digital Technologies | Technologies | F-10 curriculum

Elaboration (2) ACTDIP020

designing and creating a solution that is interactive, using a visual programming language, for example designing a user interface for people with disability, taking into account visibility and size of icons; or creating a quiz that provides feedback …

critical-creative literacy information-communication

Elaboration (2) | ACTDIP020 | Content Descriptions | Years 5 and 6 | Digital Technologies | Technologies | F-10 curriculum

Elaboration (3) ACTDIP020

creating a quiz where questions are repeated until the correct response is given, for example questions and feedback on responses in a few slides in a slideshow

literacy critical-creative numeracy information-communication

Elaboration (3) | ACTDIP020 | Content Descriptions | Years 5 and 6 | Digital Technologies | Technologies | F-10 curriculum

Elaboration (5) ACTDIP020

experimenting with different ways of instructing to make choices and repeat instructions, for example using ‘IF’ statements to allow for making choices and iterations (repeat instructions) until a goal is achieved

critical-creative literacy numeracy information-communication

Elaboration (5) | ACTDIP020 | Content Descriptions | Years 5 and 6 | Digital Technologies | Technologies | F-10 curriculum

Elaboration (2) ACTDIP017

using and interpreting data, establishing the root cause of a problem, for example using an annotated diagram to identify omissions, duplications or mismatches of data

literacy numeracy information-communication critical-creative

Elaboration (2) | ACTDIP017 | Content Descriptions | Years 5 and 6 | Digital Technologies | Technologies | F-10 curriculum

Elaboration (3) ACTDIP018

generating and considering alternative designs for a user interface, for example sketching different concepts for a splash screen of a game or interactive multimedia experience

literacy critical-creative information-communication

Elaboration (3) | ACTDIP018 | Content Descriptions | Years 5 and 6 | Digital Technologies | Technologies | F-10 curriculum

Elaboration (1) ACTDIP020

planning and implementing a solution using a visual programming language, for example designing and creating a simple computer game involving decisions and repetitions, suitable for younger children, that requires user input to make selections, taking …

critical-creative information-communication literacy numeracy

Elaboration (1) | ACTDIP020 | Content Descriptions | Years 5 and 6 | Digital Technologies | Technologies | F-10 curriculum

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