The Arts: Visual Arts - Above satisfactory - Years 3 and 4
This portfolio of student work shows that the student can identify and describe complex visual conventions of an artwork (item 1) and draw and plan their own artworks (items 2 and 3). They use visual conventions, processes and techniques to create several …
The Arts: Visual Arts - Above satisfactory - Years 3 and 4 | Portfolios | Work samples | Resources
The Arts: Visual Arts - Above satisfactory - Years 9 and 10
This portfolio of student work shows that the student can evaluate how artists can influence each other across cultures, time and place. The student can analyse the visual conventions and practices that connect cultures and create hybrid artworks and …
The Arts: Visual Arts - Above satisfactory - Years 9 and 10 | Portfolios | Work samples | Resources
The Arts: Visual Arts - Above satisfactory - Years 7 and 8
This portfolio of student work shows that the student can identify and use detail to analyse artworks from a range of artists and cultures. In so doing, the student identifies their own viewpoints and those of others artists (WS1, WS2). They analyse and …
The Arts: Visual Arts - Above satisfactory - Years 7 and 8 | Portfolios | Work samples | Resources
The Arts: Visual Arts - Above satisfactory - Foundation to Year 2
This portfolio of student work shows that the student can analyse and respond to artworks they have made or viewed (WS1, WS2) and experiment with different materials and techniques to create artworks that communicate meaning (WS2).
The Arts: Visual Arts - Above satisfactory - Foundation to Year 2 | Portfolios | Work samples | Resources
The Arts: Visual Arts - Above satisfactory - Years 5 and 6
This portfolio of student work shows that the student understands, explores and demonstrates the influences and practices of cubism to plan and make artworks (items 1, 2 and 3). The student explains their understanding of how ideas are represented and …
The Arts: Visual Arts - Above satisfactory - Years 5 and 6 | Portfolios | Work samples | Resources
The Arts: Dance - Above satisfactory - Years 5 and 6
This portfolio of student work shows that the student can confidently perform a variety of movements and dance sequences with control, accuracy, strength, coordination, alignment and balance (WS1, WS2). The student can perform in collaboration with other …
The Arts: Dance - Above satisfactory - Years 5 and 6 | Portfolios | Work samples | Resources
Digital Technologies - Above satisfactory - Years 5 and 6
This portfolio of student work shows that the student can explain the fundamentals of digital system components (hardware, software and networks) and how digital systems are connected to form networks (WS3). The student can explain how digital systems …
Digital Technologies - Above satisfactory - Years 5 and 6 | Portfolios | Work samples | Resources
HASS - Above satisfactory - Year 3
This portfolio of student work shows that the student can identify a range of individuals, events and aspects of the past that have significance in the present (WS2, WS3, WS7). The student identifies and describes specific aspects of the community that …
HASS - Above satisfactory - Year 3 | Portfolios | Work samples | Resources
Political cartoons - ABOVE
This task had two parts. First, students designed a political cartoon associated with the Franklin River dispute which incorporated the iconic ‘no dams’ symbol. Second, students critically analysed their cartoons and presented a rationale explaining why …
Political cartoons - ABOVE | Samples | Work samples | Resources
Differing perspectives - ABOVE
Students explored two statements by Australian Prime Ministers: Paul Keating’s ‘Redfern Speech’ in 1992 and Kevin Rudd’s ‘Apology’ in 2008. They watched recordings and analysed written transcripts of each speech and considered the speech within its historical …
Differing perspectives - ABOVE | Samples | Work samples | Resources
Exploring Islamic art - ABOVE
Students explored the fundamental principles of Islamic art (geometry, calligraphy and arabesque). They researched and analysed traditional Islamic artwork and architecture, and explored the use of geometric shapes to create patterns using traditional …
Exploring Islamic art - ABOVE | Samples | Work samples | Resources
Landscapes - ABOVE
Students were engaged in a process of creating an artwork of a landscape with merged perspectives to communicate a viewpoint on sustainability. They explored Aboriginal Waanyi artist Judy Watson’s own viewpoints on sustainability, as well as her use of …
Landscapes - ABOVE | Samples | Work samples | Resources
Cubism: Portraits - ABOVE
Students researched and explored synthetic and analytical cubism and the Spanish artist Pablo Picasso. They explored the visual conventions of and social and historical influences on cubism through structured inquiry that was prepared for them by their …
Cubism: Portraits - ABOVE | Samples | Work samples | Resources
Clay objects: Connection to our coast - ABOVE
Students considered how artists communicate their viewpoints and connection to the natural environment though their artwork. They created ceramic forms inspired by the artworks of Alison Brown and Aboriginal Thaynakwith artist, Thancoupie. They also identified …
Clay objects: Connection to our coast - ABOVE | Samples | Work samples | Resources
Digital project: Scratch game - ABOVE
Students designed a game for a buddy using Scratch visual programming language. They selected a challenge from three options and defined the problem. They designed and implemented the digital solution and recorded their development process.
Digital project: Scratch game - ABOVE | Samples | Work samples | Resources
What is a home? – ABOVE
Students completed a mind map template to record their answers to the question: ‘What is a home?’ The activity took place in class with students creating visual representations to support their own texts which were scribed by the teacher.
What is a home? – ABOVE | Samples | Work samples | Resources
Digital project: Game on - ABOVE
Students collaboratively designed and implemented a computer game for a primary school audience using open source visual programming. They used an agile approach to develop a game featuring a welcome screen, a designed background, characters or objects …
Digital project: Game on - ABOVE | Samples | Work samples | Resources
World map – ABOVE
Students recorded the location of continents and oceans on a world map. Prior to students completing the activity, the teacher provided students with visual representations of key places using printed maps, globes and projections. Students completed their …
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Design project: Gardening tool - ABOVE
Students critiqued garden tools designed for adults. They researched ergonomics and developments by designers of garden tools in shape, size and materials used. Students explained the issues they have with their selected tool(s) and produced designed …
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Design project: Muffins - ABOVE
Students researched, investigated, designed, produced and evaluated a healthy muffin suitable to be sold in a local café catering to adolescents. They explored the properties of ingredients to design a product that was healthy. They considered packaging …
Design project: Muffins - ABOVE | Samples | Work samples | Resources