Your search for "World War I" returned 10 result(s)
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Elaboration (5) ACTDIP026

modelling the attributes of real-world objects for a computer game

information-communication literacy critical-creative numeracy

Elaboration (5) | ACTDIP026 | Content Descriptions | Years 7 and 8 | Digital Technologies | Technologies | F-10 curriculum

Elaboration (1) ACTDIP030

developing a digital game that manipulates models of real-world objects

information-communication critical-creative numeracy

Elaboration (1) | ACTDIP030 | Content Descriptions | Years 7 and 8 | Digital Technologies | Technologies | F-10 curriculum

Elaboration (1) ACTDIP041

defining classes that represent the attributes and behaviour of objects in the real world or in a game

information-communication critical-creative literacy

Elaboration (1) | ACTDIP041 | Content Descriptions | Years 9 and 10 | Digital Technologies | Technologies | F-10 curriculum

Elaboration (1) ACTDEP024

investigating designed solutions from around the world to make suitable, quality decisions that meet the design brief, challenge or scenario

critical-creative literacy personal-social

Elaboration (1) | ACTDEP024 | Content Descriptions | Years 5 and 6 | Design and Technologies | Technologies | F-10 curriculum

Elaboration (3) ACTDIP027

starting from a simplified system, gradually increase complexity until a model of a real-world system is developed, and record the difficulties associated with each stage of implementation

literacy information-communication critical-creative

Elaboration (3) | ACTDIP027 | Content Descriptions | Years 7 and 8 | Digital Technologies | Technologies | F-10 curriculum

Elaboration ACTDIP040

designing algorithms to solve real-world problems and describing algorithms using flow charts and structured English, for example START, END, IF and UNTIL

information-communication numeracy critical-creative literacy

Elaboration | ACTDIP040 | Content Descriptions | Years 9 and 10 | Digital Technologies | Technologies | F-10 curriculum

Elaboration (5) ACTDEK041

recognising real-world problems and understanding basic needs when considering designed solutions, for example Engineers Without Borders High School Outreach Program allows students to design solutions to problems in a country in Asia

critical-creative ethical-understanding information-communication intercultural-understanding personal-social literacy asia-australia

Elaboration (5) | ACTDEK041 | Content Descriptions | Years 9 and 10 | Design and Technologies | Technologies | F-10 curriculum

Elaboration (3) ACTDIK014

investigating how emerging digital systems work, for example using an augmented reality app (or blended reality) and considering how images of real-world objects can be blended with computer-generated information to produce a virtual reality

literacy information-communication critical-creative

Elaboration (3) | ACTDIK014 | Content Descriptions | Years 5 and 6 | Digital Technologies | Technologies | F-10 curriculum

Elaboration (5) ACTDIP042

reviewing state, national and regional policies and analysing the potential impact of each. Examples of policies include: Australian Government Protective Security Policy Framework, the Australian Government ICT Sustainability Plan 2010–2015; the Green …

literacy personal-social ethical-understanding critical-creative information-communication asia-australia sustainability

Elaboration (5) | ACTDIP042 | Content Descriptions | Years 9 and 10 | Digital Technologies | Technologies | F-10 curriculum

Elaboration ACTDIP025

designing a search engine query to find specific information on the web and checking its accuracy against information contained in other sources, for example entering instructions such as intitle: and inurl: prefixes to find information within a general …

critical-creative information-communication literacy

Elaboration | ACTDIP025 | Content Descriptions | Years 7 and 8 | Digital Technologies | Technologies | F-10 curriculum

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