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- Design project: Automata - AT
Design and Technologies
Years 5 and 6
Satisfactory
Design project: Automata

Identifies the action the mechanical device will mimic (the movement of a dolphin) 2 Annotation 2
Draws thumbnail sketches of designed solution (automata) 3 Annotation 3
Plans the resources needed to make the automata 4 Annotation 4
Identifies questions to be considered when designing
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Annotations
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1
Annotation 1
Identifies the action the mechanical device will mimic (the movement of a dolphin) -
2
Annotation 2
Draws thumbnail sketches of designed solution (automata) -
3
Annotation 3
Plans the resources needed to make the automata -
4
Annotation 4
Identifies questions to be considered when designing

Develops design ideas using drawings 2 Annotation 2
Draws different views of the designed solution to illustrate various features
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Annotations
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1
Annotation 1
Develops design ideas using drawings -
2
Annotation 2
Draws different views of the designed solution to illustrate various features

Combines design ideas and uses labelled drawings to communicate design ideas 2 Annotation 2
Includes an engineering mechanism (crank) to cause the dolphin to move 3 Annotation 3
Records project plan details, such as resources 4 Annotation 4
Communicates design ideas using graphical representation and technical terms 5 Annotation 5
Records project plan details, such as resources
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Annotations
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1
Annotation 1
Combines design ideas and uses labelled drawings to communicate design ideas -
2
Annotation 2
Includes an engineering mechanism (crank) to cause the dolphin to move -
3
Annotation 3
Records project plan details, such as resources -
4
Annotation 4
Communicates design ideas using graphical representation and technical terms -
5
Annotation 5
Records project plan details, such as resources


Draws details to further explore design ideas
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Annotations
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1
Annotation 1
Draws details to further explore design ideas

Identifies changes to enhance the designed solution 2 Annotation 2
Records measurements for production of model
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Annotations
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1
Annotation 1
Identifies changes to enhance the designed solution -
2
Annotation 2
Records measurements for production of model

Produces designed solution that satisfies the brief 2 Annotation 2
Uses a crankshaft to cause the dolphin to move 3 Annotation 3
Strengthens the crankshaft with cardboard gussets
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Annotations
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1
Annotation 1
Produces designed solution that satisfies the brief -
2
Annotation 2
Uses a crankshaft to cause the dolphin to move -
3
Annotation 3
Strengthens the crankshaft with cardboard gussets



Demonstrates a basic understanding of electrical circuits
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Annotations
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1
Annotation 1
Demonstrates a basic understanding of electrical circuits

Attempts to represent a circuit using symbols
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Annotations
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1
Annotation 1
Attempts to represent a circuit using symbols
Above satisfactory
Design project: Automata

Explores the actions the mechanical device will need
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Annotations
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1
Annotation 1
Explores the actions the mechanical device will need

Draws thumbnail sketches of designed solution (automata)
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Annotations
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1
Annotation 1
Draws thumbnail sketches of designed solution (automata)

Records the steps to create components of the designed solution 2 Annotation 2
Develops design ideas using drawings and models
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Annotations
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1
Annotation 1
Records the steps to create components of the designed solution -
2
Annotation 2
Develops design ideas using drawings and models

Develops design ideas and records production processes
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Annotations
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1
Annotation 1
Develops design ideas and records production processes

Records detailed measurements on drawings
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Annotations
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1
Annotation 1
Records detailed measurements on drawings

Modifies plans as a result of early modelling
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Annotations
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1
Annotation 1
Modifies plans as a result of early modelling


Explains how the technology of cams can control movement 2 Annotation 2
Combines design ideas and communicates these for an audience 3 Annotation 3
Uses a technical term correctly 4 Annotation 4
Illustrates a cross-section of the automata to demonstrate functions
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Annotations
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1
Annotation 1
Explains how the technology of cams can control movement -
2
Annotation 2
Combines design ideas and communicates these for an audience -
3
Annotation 3
Uses a technical term correctly -
4
Annotation 4
Illustrates a cross-section of the automata to demonstrate functions

Draws multiple views of the designed solution
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Annotations
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1
Annotation 1
Draws multiple views of the designed solution

Reflects on the process and the changes made throughout production
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Annotations
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1
Annotation 1
Reflects on the process and the changes made throughout production

Records the production of the model 2 Annotation 2
Provides an aerial view of the model
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Annotations
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1
Annotation 1
Records the production of the model -
2
Annotation 2
Provides an aerial view of the model

Produces designed solution that satisfies the brief 2 Annotation 2
Highlights how the snail cams have been used in the designed solution 3 Annotation 3
Evaluates how the function of the cams could be improved
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Annotations
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1
Annotation 1
Produces designed solution that satisfies the brief -
2
Annotation 2
Highlights how the snail cams have been used in the designed solution -
3
Annotation 3
Evaluates how the function of the cams could be improved



Demonstrates understanding of how to create an electrical circuit
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Annotations
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1
Annotation 1
Demonstrates understanding of how to create an electrical circuit

Represents correctly a circuit using symbols
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Annotations
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1
Annotation 1
Represents correctly a circuit using symbols
Below satisfactory
Design project: Automata

Develops design ideas for designed solution (automata) using drawings 2 Annotation 2
Plans the resources needed to make the automata 3 Annotation 3
Identifies the action the mechanical device will mimic (the movement of a butterfly)
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Annotations
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1
Annotation 1
Develops design ideas for designed solution (automata) using drawings -
2
Annotation 2
Plans the resources needed to make the automata -
3
Annotation 3
Identifies the action the mechanical device will mimic (the movement of a butterfly)

Explains how the action (wings moving) will be achieved 2 Annotation 2
Identifies the engineering mechanisms (cams) to be used to create movement 3 Annotation 3
Uses technical terminology correctly
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Annotations
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1
Annotation 1
Explains how the action (wings moving) will be achieved -
2
Annotation 2
Identifies the engineering mechanisms (cams) to be used to create movement -
3
Annotation 3
Uses technical terminology correctly

Produces basic designed solution that satisfies the brief
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Annotations
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1
Annotation 1
Produces basic designed solution that satisfies the brief



Demonstrates some understanding of electrical circuits
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Annotations
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1
Annotation 1
Demonstrates some understanding of electrical circuits

Attempts to represent a circuit using symbols
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Annotations
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1
Annotation 1
Attempts to represent a circuit using symbols
Satisfactory
Design project: Automata

Identifies the action the mechanical device will mimic (the movement of a dolphin) 2 Annotation 2
Draws thumbnail sketches of designed solution (automata) 3 Annotation 3
Plans the resources needed to make the automata 4 Annotation 4
Identifies questions to be considered when designing
-
Annotations
-
1
Annotation 1
Identifies the action the mechanical device will mimic (the movement of a dolphin) -
2
Annotation 2
Draws thumbnail sketches of designed solution (automata) -
3
Annotation 3
Plans the resources needed to make the automata -
4
Annotation 4
Identifies questions to be considered when designing

Develops design ideas using drawings 2 Annotation 2
Draws different views of the designed solution to illustrate various features
-
Annotations
-
1
Annotation 1
Develops design ideas using drawings -
2
Annotation 2
Draws different views of the designed solution to illustrate various features

Combines design ideas and uses labelled drawings to communicate design ideas 2 Annotation 2
Includes an engineering mechanism (crank) to cause the dolphin to move 3 Annotation 3
Records project plan details, such as resources 4 Annotation 4
Communicates design ideas using graphical representation and technical terms 5 Annotation 5
Records project plan details, such as resources
-
Annotations
-
1
Annotation 1
Combines design ideas and uses labelled drawings to communicate design ideas -
2
Annotation 2
Includes an engineering mechanism (crank) to cause the dolphin to move -
3
Annotation 3
Records project plan details, such as resources -
4
Annotation 4
Communicates design ideas using graphical representation and technical terms -
5
Annotation 5
Records project plan details, such as resources


Draws details to further explore design ideas
-
Annotations
-
1
Annotation 1
Draws details to further explore design ideas

Identifies changes to enhance the designed solution 2 Annotation 2
Records measurements for production of model
-
Annotations
-
1
Annotation 1
Identifies changes to enhance the designed solution -
2
Annotation 2
Records measurements for production of model

Produces designed solution that satisfies the brief 2 Annotation 2
Uses a crankshaft to cause the dolphin to move 3 Annotation 3
Strengthens the crankshaft with cardboard gussets
-
Annotations
-
1
Annotation 1
Produces designed solution that satisfies the brief -
2
Annotation 2
Uses a crankshaft to cause the dolphin to move -
3
Annotation 3
Strengthens the crankshaft with cardboard gussets



Demonstrates a basic understanding of electrical circuits
-
Annotations
-
1
Annotation 1
Demonstrates a basic understanding of electrical circuits

Attempts to represent a circuit using symbols
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Annotations
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1
Annotation 1
Attempts to represent a circuit using symbols