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- Design project: Push pull toy - AT
Design and Technologies
Foundation to Year 2
Satisfactory
Design project: Push pull toy
1
Annotation 1
Communicates design ideas with a simple drawing
Communicates design ideas with a simple drawing
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Annotations
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1
Annotation 1
Communicates design ideas with a simple drawing
1
Annotation 1
Evaluates designed solution (toy) using personal preferences
Evaluates designed solution (toy) using personal preferences
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Annotations
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1
Annotation 1
Evaluates designed solution (toy) using personal preferences
1
Annotation 1
Describes an engineering principle and gives examples orally for recording by the teacher
Describes an engineering principle and gives examples orally for recording by the teacher
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Annotations
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1
Annotation 1
Describes an engineering principle and gives examples orally for recording by the teacher
1
Annotation 1
Categorises push and pull products correctly
Categorises push and pull products correctly
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Annotations
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1
Annotation 1
Categorises push and pull products correctly
1
Annotation 1
Produces a designed solution (toy) using provided engineering system (wheels and axles) 2 Annotation 2
Shows how the designed solution (toy) can be pulled
Produces a designed solution (toy) using provided engineering system (wheels and axles) 2 Annotation 2
Shows how the designed solution (toy) can be pulled
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Annotations
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1
Annotation 1
Produces a designed solution (toy) using provided engineering system (wheels and axles) -
2
Annotation 2
Shows how the designed solution (toy) can be pulled
Above satisfactory
Design project: Push pull toy
1
Annotation 1
Communicates design ideas with a labelled drawing
Communicates design ideas with a labelled drawing
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Annotations
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1
Annotation 1
Communicates design ideas with a labelled drawing
1
Annotation 1
Evaluates designed solution (toy) using personal preferences 2 Annotation 2
Suggests how toy can be improved
Evaluates designed solution (toy) using personal preferences 2 Annotation 2
Suggests how toy can be improved
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Annotations
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1
Annotation 1
Evaluates designed solution (toy) using personal preferences -
2
Annotation 2
Suggests how toy can be improved
1
Annotation 1
Describes an engineering principle and gives well considered examples orally for recording by the teacher
Describes an engineering principle and gives well considered examples orally for recording by the teacher
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Annotations
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1
Annotation 1
Describes an engineering principle and gives well considered examples orally for recording by the teacher
1
Annotation 1
Categorises push and pull products correctly
Categorises push and pull products correctly
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Annotations
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1
Annotation 1
Categorises push and pull products correctly
1
Annotation 1
Shows how the designed solution (toy) is both a push and pull toy 2 Annotation 2
States that the toy can be pulled and pushed
Shows how the designed solution (toy) is both a push and pull toy 2 Annotation 2
States that the toy can be pulled and pushed
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Annotations
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1
Annotation 1
Shows how the designed solution (toy) is both a push and pull toy -
2
Annotation 2
States that the toy can be pulled and pushed
Below satisfactory
Design project: Push pull toy
1
Annotation 1
Communicates design ideas with a simple drawing
Communicates design ideas with a simple drawing
-
Annotations
-
1
Annotation 1
Communicates design ideas with a simple drawing
1
Annotation 1
Evaluates designed solution (toy) with assistance, using personal preferences
Evaluates designed solution (toy) with assistance, using personal preferences
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Annotations
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1
Annotation 1
Evaluates designed solution (toy) with assistance, using personal preferences
1
Annotation 1
Describes in basic terms an engineering principle and gives some correct examples orally for recording by the teacher
Describes in basic terms an engineering principle and gives some correct examples orally for recording by the teacher
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Annotations
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1
Annotation 1
Describes in basic terms an engineering principle and gives some correct examples orally for recording by the teacher
1
Annotation 1
Categorises push and pull products generally correctly
Categorises push and pull products generally correctly
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Annotations
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1
Annotation 1
Categorises push and pull products generally correctly
1
Annotation 1
Produces a designed solution (toy) that can be pulled
Produces a designed solution (toy) that can be pulled
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Annotations
-
1
Annotation 1
Produces a designed solution (toy) that can be pulled
Satisfactory
Design project: Push pull toy
1
Annotation 1
Communicates design ideas with a simple drawing
Communicates design ideas with a simple drawing
-
Annotations
-
1
Annotation 1
Communicates design ideas with a simple drawing
1
Annotation 1
Evaluates designed solution (toy) using personal preferences
Evaluates designed solution (toy) using personal preferences
-
Annotations
-
1
Annotation 1
Evaluates designed solution (toy) using personal preferences
1
Annotation 1
Describes an engineering principle and gives examples orally for recording by the teacher
Describes an engineering principle and gives examples orally for recording by the teacher
-
Annotations
-
1
Annotation 1
Describes an engineering principle and gives examples orally for recording by the teacher
1
Annotation 1
Categorises push and pull products correctly
Categorises push and pull products correctly
-
Annotations
-
1
Annotation 1
Categorises push and pull products correctly
1
Annotation 1
Produces a designed solution (toy) using provided engineering system (wheels and axles) 2 Annotation 2
Shows how the designed solution (toy) can be pulled
Produces a designed solution (toy) using provided engineering system (wheels and axles) 2 Annotation 2
Shows how the designed solution (toy) can be pulled
-
Annotations
-
1
Annotation 1
Produces a designed solution (toy) using provided engineering system (wheels and axles) -
2
Annotation 2
Shows how the designed solution (toy) can be pulled