Multimedia
Overview
Multimedia is a shortening of the two words ‘multiple media’. In the digital era, multimedia is used to communicate, connect and create. Learners can use multimedia to collaborate within and beyond classrooms to present and distribute their work to local and global audiences. Educators can use multimedia to enhance the flexibility, diversity and accessibility of teaching and learning materials.
This curriculum connection provides advice about how multimedia is referenced in the Australian Curriculum, from Foundation to Year 8. It focuses on the learning areas and subjects of English, Media Arts and Technologies and shows potential connections with other learning areas, the general capabilities and cross-curriculum priorities. It highlights opportunities to use digital technologies.
Australian Curriculum content can be viewed using the most relevant pathway:
- year level
- learning area/subject.
Communicate, connect and create with multimedia
Communicate, connect and create with multimedia
In education, as in the wider community, multimedia is used to communicate, connect and create. Opportunities to use multimedia are listed in the examples below:
Communicate
- personal stories or stories about other people and events, fiction and documentary
- ideas, analysis, thinking and commentary about contemporary and historical news and events or advertising and marketing or propaganda
- messages that raise awareness about issues of importance relating to cultural, social and political debate as well as personal and public safety.
Connect
- communicate and collaborate in a teacher/student community of practice
- navigate safely with other students, members of the community, and people with expert knowledge and skills, in local and global virtual environments
- learn about cultural perspectives and traditions
- solve problems collaboratively
- design preferred futures or co-create solutions.
Create
Multimedia and traditional practices, design processes such as interaction design (IxD), and production skills can be used to create performances, media arts, visual and audio works, and diverse types of texts, in formats such as:
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